Inflict Pain: Target takes a –4 penalty on attack rolls, skill checks, and ability checks. Id Insinuation I: Confuse one creature for the duration of your concentration + 1 round. If it is within reason for your game, it is, in fact, RAW and can work fine. Telempathic Projection: Alter the target's attitude or give bonuses to those interacting with the target.Īversion: Cause the target to avoid an object or location.ĭemand Offering: Make a creature give you an object it's holding. If this build is likely to be overpowered, consider applying the errata to magical lineage to Wayang Spellhunter as well, as e.g. It is thematic for a Wayang, and it give you access to a lot of spells.ĭaze (Lvl 0) Bungle (Lvl 1) Charm Person (Lvl 1) Delusional Pride (Lvl 1) Hypnotism (Lvl 1) Keep Watch (Lvl 1) Lock Gaze (Lvl 1) Memorize Page (Lvl 1) Memory Lapse (Lvl 1) Moment of Greatness (Lvl 1) Sleep (Lvl 1) Sow Thought (Lvl 1) Unprepared Combatant (Lvl 1) Bestow Insight (Lvl 2*) Bestow Weapon Proficiency (Lvl 2) Compassionate Ally (Lvl 2) Daze Monster (Lvl 2*) Delay Pain (Lvl 2) Hideous Laughter (Lvl 2*) Investigative Mind (Lvl 2) Oppressive Boredom (Lvl 2) Qualm (Lvl 2) Seducer's Eyes (Lvl 2) Seducer's Eyes (Lvl 2) Tactical Acumen (Lvl 2*) Touch of Idiocy (Lvl 2) Touch Of Mercy (Lvl 2) Unnatural Lust (Lvl 2*)ĭeja Vu: Make a creature repeat its actions. You can also simply double blast a bunch, depending on how many quicken rods you can afford.I'd go with Shadow Enchantment. gain initiative (shouldn't be hard) and cast quickened buff spells for the melee like (communal resist energy, haste, communal stone skin, etc.) then blast with your wand or cast a 2nd buff or control spell. Keep up greater false life and "get away". Id say deadly aim. Mithril light shield enchanted with breath of lifeĪssorted cheap wands for blasting all day You will be able to hastily craft just about any item you can think of, while adventuring, in nearly no time.Īssorted meta magic rods: piercing spell, quicken spell, extend spell, etc.īracers of armor enchanted with breath of life Scorpion with "valet" archetype (does all the fine detail work for you) Knowledge (Geography) (+6 headband bonus) Knowledge (Engineering) (+4 headband bonus) (human alt racial) Focused Study (bonus skill focus 1/8/16)ĥB Arcane Discovery (Arcane Builder: Wonderous Item)ġ0B Arcane Discovery (Arcane Builder: Arms and Armor) You will never run out of blasty spells, and the melee will love you for doubling their gold. Make a party friendly item creation/know-it-all wizard with staff like wand. My advice is don't optimize too much, because you will reduce the game to "super wiz and his monkeys with sticks" All official pathfinder books are allowed but the DM has been ambiguous about 3.5 material and 3rd party material but for the sake of not having to remake the character I would rather stick with the official pathfinder books. We've been given standard 12th level gold so something like 100K gp, and my stat rolls are 18, 16, 16, 15, 13 ,13. Years ago using ready action with bladed dash against phase spider just. I have never played pathfinder before so Im here asking for some help on how to optimize my mage but I have played 3.5 so I have some experience with the game system. Then use still spell + wayang spellhunter on your favorite offensive spell. Now given that I know that the rest of the party is going to range from terribly built to reasonably optimized, I would prefer to make an optimized blaster sorc and/or wizard to play. With that in mind I managed to grab the arcane spellcaster slot and I've decided I want to play a blaster arcane class. What's particularly fun would be applying both of them to Fireball, using Admixture to change energy types on the fly, and attaching Dazing Spell to it for a 4th level Reflex or Daze for 3 rounds. Kill, kill, kill some more grab loot and go. Each one of them gives you a total -1 metamagic adjustment to a spell, but Wayang Spellhunter only works on spells of 3rd level or lower. From what we have been told the game will mainly hack n slash. I can not help but think that this is a reference to the infamous Magus builds using Wayang Spellhunter trait and Shocking Grasp together since it was a regional trait from Minata, an island of Tian Xia, that was mainly habitated by Wayangs, one of the new ancestries coming with the book. I know the divine spellcaster is going to be a Fighter/Barbarian/Cleric with 6 levels in cleric but he's taking no healing spells. We've been told its going to be a low magic world (one arcane and one divine spellcaster in the group no one else is allowed to have spells and each character gets one magic item at character creation even if you could purchase more.) There are currently going to be 5 or 6 people in the party. So some friends of mine have decided to run a Pathfinder game.
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